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cmdr-nova

@ internet:~$: NovaLandia
14495 Posts
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The artist behind Eyeshadow 2600 FM / VAL3R1E, creator of [REVOSA] / AyaSys in Second Life, and author of multiple novels that lay dormant in the void. I am a writer, composer, designer, linux-enjoyer & webdev.


   ... and here's where I keep my brain juice:

Latest Dispatch

Seven Months Later, Pop!_OS COSMIC is a Mess

Look. I’ve been a Pop!_OS user for years. I defended it. I recommended it. I even put up with the long, painful wait for COSMIC because the promise was real: a modern, Rust-based, Wayland-native desktop that System76 actually owned and could ship on their own hardware without waiting on GNOME’s...
#popos #cosmic #wayland #desktop #gnome

My Experimentation with Bluesky is Over

The extremely cool and awesome villain in Farcry 3 once said, “Do you know the definition of insanity?” Doing the same thing...

A Quick Starter Pack for New Gacha Players

Gacha games have been blowing up lately, and if you’re even a little into anime-style action, story, or collecting cool characters, they’re...

   ... a loose page from the sketchbook:

Sketches

Tooted:
Avatar
𐕣 V A L ░ E R I E 𐕣 🏳️‍⚧️ @valerie@cmplxdecay.space

Youtube’s algorithm really hates artificially created Backrooms content, I see that now

published July 21, 2026

Recent Signals

Terminal Transmission

Initializing...

booting transmission module...

seed: ---

Development Log

Completed a dedicated polish and quality-of-life pass on the in-browser game pages.

  • eternal: improved control stability and responsiveness by moving to cleaner input-state handling, plus safer mobile touch behavior and stuck-input prevention on focus loss
  • eternal: updated creator/profile link references to the current GTS profile
  • emojilife: fixed drag/placement edge cases, prevented accidental decoration drops on furniture clicks, and improved drag cleanup for touch/blur scenarios
  • emojilife: completed a full UI polish pass (cohesive palette, cleaner panel/button system, improved mobile consistency)
  • emojilife: added a first-run onboarding overlay plus a reusable in-game Help action to reopen guidance on demand
  • hardcore_flappy: fixed duplicated input triggering by consolidating interaction handling and adding debounce protection
  • hardcore_flappy: made win/start/game-over overlays reliably interactive so links and controls work as expected
  • hardcore_flappy: added an in-game help overlay, improved mobile readability, and refined status copy
  • hardcore_flappy: reduced win condition from 1000 to 50 for a more realistic challenge target

This pass keeps game mechanics intact while improving usability, consistency, and cross-device interaction quality.

Notes

I don’t know what the heck I should use this “notes” post type feature on my website for. I can make short form posts with it, but there’s got to be some kind of useful thing I can do with notes that isn’t just a social media post directly to my website

Markov Nova

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