/

cmdr-nova

@ internet:~$: NovaLandia
12793 Posts
-- Following
-- Followers
-- Subscribers

The artist behind Eyeshadow 2600 FM, creator of [REVOSA] in Second Life, and author of multiple novels that lay dormant in the void. I am a writer, composer, designer, linux-enjoyer & webdev.


   ... latest signals from the archive:

Latest Dispatch

Robotheism: A Deep Dive into the AI Spiritual Movement

Robotheism: swapping pews for pixels and sermons for server farms in the quest for meaning. Popularized by the 2025 YouTube documentary I Infiltrated a Disturbing AI Cult by Farrell McGuire, this movement fuses ancient spiritual longings with cutting-edge tech. At its core: What if divinity isn’t confined to human flesh?...
#ai #spirituality #transhumanism #cults #robotics

Posted:
Avatar
cmdr ░ nova ⸸ :~$ @cmdr_nova@gts.mkultra.social

Today on NovaLandia: “Robotheism: A Deep Dive into the AI Spiritual Movement”

Robotheism: swapping pews for pixels and sermons for server farms in the quest for meaning. Popularized by the 2025 YouTube documentary I Infiltrated a Disturbing AI Cult by Farrell McGuire, this mo…

https://mkultra.monster/tech/2026/02/17/robotheism-cult-or-not/

#ai #spirituality #transhumanism #cults #robotics

published February 17, 2026

Recent Signals

Terminal Transmission

Initializing...

booting transmission module...

seed: ---

Development Log

Completed a dedicated polish and quality-of-life pass on the in-browser game pages.

  • eternal: improved control stability and responsiveness by moving to cleaner input-state handling, plus safer mobile touch behavior and stuck-input prevention on focus loss
  • eternal: updated creator/profile link references to the current GTS profile
  • emojilife: fixed drag/placement edge cases, prevented accidental decoration drops on furniture clicks, and improved drag cleanup for touch/blur scenarios
  • emojilife: completed a full UI polish pass (cohesive palette, cleaner panel/button system, improved mobile consistency)
  • emojilife: added a first-run onboarding overlay plus a reusable in-game Help action to reopen guidance on demand
  • hardcore_flappy: fixed duplicated input triggering by consolidating interaction handling and adding debounce protection
  • hardcore_flappy: made win/start/game-over overlays reliably interactive so links and controls work as expected
  • hardcore_flappy: added an in-game help overlay, improved mobile readability, and refined status copy
  • hardcore_flappy: reduced win condition from 1000 to 50 for a more realistic challenge target

This pass keeps game mechanics intact while improving usability, consistency, and cross-device interaction quality.

Markov Nova

Sign the Guestbook

© CMDR Nova

License and Disclaimer
Privacy Policy