/

cmdr-nova

@ internet:~$: NovaLandia
13527 Posts
-- Following
-- Followers
-- Subscribers

The artist behind Eyeshadow 2600 FM, creator of [REVOSA] in Second Life, and author of multiple novels that lay dormant in the void. I am a writer, composer, designer, linux-enjoyer & webdev.


   ... and here's where I keep my brain juice:

Latest Dispatch

Valerie's Complex

This is going to be a bit of a shorter blog post, as an attempt to return to some normalcy after the past couple weeks. But, after moving my website and Mastodon instance to cheaper servers, I decided to also use those cheaper servers to launch a Minecraft server. A...
#minecraft #servers #multiplayer #gaming

Two Weeks Later: The Marathon

Alright! It’s been about two weeks since a random person from a year ago decided to slap some defamation up on their...

The Hallway

I signed the lease on a whim. The place was cheap for how big it was—a two-story in a quiet cul-de-sac, built...
Tooted:
Avatar
Valerie of the Baeddel 🏳️‍⚧️ @cmdr_nova@null.mkultra.social

I’m having some nasty back pain tonight, and it’s probably from the body glove thing I’ve been wearing for 5 years to hide my chest at work 😭

published April 16, 2026

Recent Signals

Terminal Transmission

Initializing...

booting transmission module...

seed: ---

Development Log

Completed a dedicated polish and quality-of-life pass on the in-browser game pages.

  • eternal: improved control stability and responsiveness by moving to cleaner input-state handling, plus safer mobile touch behavior and stuck-input prevention on focus loss
  • eternal: updated creator/profile link references to the current GTS profile
  • emojilife: fixed drag/placement edge cases, prevented accidental decoration drops on furniture clicks, and improved drag cleanup for touch/blur scenarios
  • emojilife: completed a full UI polish pass (cohesive palette, cleaner panel/button system, improved mobile consistency)
  • emojilife: added a first-run onboarding overlay plus a reusable in-game Help action to reopen guidance on demand
  • hardcore_flappy: fixed duplicated input triggering by consolidating interaction handling and adding debounce protection
  • hardcore_flappy: made win/start/game-over overlays reliably interactive so links and controls work as expected
  • hardcore_flappy: added an in-game help overlay, improved mobile readability, and refined status copy
  • hardcore_flappy: reduced win condition from 1000 to 50 for a more realistic challenge target

This pass keeps game mechanics intact while improving usability, consistency, and cross-device interaction quality.

Notes

I don’t know what the heck I should use this “notes” post type feature on my website for. I can make short form posts with it, but there’s got to be some kind of useful thing I can do with notes that isn’t just a social media post directly to my website

Markov Nova

Sign the Guestbook

© CMDR Nova

License and Disclaimer
Privacy Policy