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cmdr-nova

@ internet:~$: NovaLandia
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The artist behind Eyeshadow 2600 FM / VAL3R1E, creator of [REVOSA] / AyaSys in Second Life, and author of multiple novels that lay dormant in the void. I am a writer, composer, designer, linux-enjoyer & webdev.


   ... and here's where I keep my brain juice:

Latest Dispatch

I've Withdrawn From Second Life

Since 2015, I’ve run a store in Second Life under the name, “REVOSA”, and for a semi-shorter amount of time, “Ayashi Systems”. And over that time, the stores have made continuous sales, every month, for around the same amount, even eleven years later. Most of those sales come from the...
#lindenlabs #virtualworld #onlinecommunity #rentals

So How's That M5 Macbook Air, Anyway?

I’ve had a MacBook Air with the M5 and 32 gigs of unified memory since the beginning of the year, and while...

Copyright Was Never Your Friend

There’s this weird new consensus forming on the left (or so it would seem): AI is coming for the artists, the creators,...

   ... a loose page from the sketchbook:

Sketches

Tooted:
Avatar
𐕣 V A L ░ E R I E 𐕣 🏳️‍⚧️ @valerie@cmplxdecay.space

I like to race anime girls against each other in my laying down on the couch time

The image displays a character from a game, featuring a girl with short brown and white hair, wearing a purple outfit with a ribbon. She has cat-like ears and is smiling. The background showcases a room with windows, implying an indoor setting.

published July 28, 2026

Recent Signals

Terminal Transmission

Initializing...

booting transmission module...

seed: ---

Development Log

Completed a dedicated polish and quality-of-life pass on the in-browser game pages.

  • eternal: improved control stability and responsiveness by moving to cleaner input-state handling, plus safer mobile touch behavior and stuck-input prevention on focus loss
  • eternal: updated creator/profile link references to the current GTS profile
  • emojilife: fixed drag/placement edge cases, prevented accidental decoration drops on furniture clicks, and improved drag cleanup for touch/blur scenarios
  • emojilife: completed a full UI polish pass (cohesive palette, cleaner panel/button system, improved mobile consistency)
  • emojilife: added a first-run onboarding overlay plus a reusable in-game Help action to reopen guidance on demand
  • hardcore_flappy: fixed duplicated input triggering by consolidating interaction handling and adding debounce protection
  • hardcore_flappy: made win/start/game-over overlays reliably interactive so links and controls work as expected
  • hardcore_flappy: added an in-game help overlay, improved mobile readability, and refined status copy
  • hardcore_flappy: reduced win condition from 1000 to 50 for a more realistic challenge target

This pass keeps game mechanics intact while improving usability, consistency, and cross-device interaction quality.

Notes

I don’t know what the heck I should use this “notes” post type feature on my website for. I can make short form posts with it, but there’s got to be some kind of useful thing I can do with notes that isn’t just a social media post directly to my website

Markov Nova

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