AI Slop in Gaming: Nvidia's DLSS 5Follow me via: It’s been pretty clear for a while that most people don’t want AI in anything. They don’t want it in their refrigerators, they don’t want it in their schools, and they don’t want it in their games. Yes, this is about Nvidia’s recent DLSS 5 announcement at GTC, that the entire internet has been trouncing since yesterday. (It’s their new “GPT moment for graphics” — real-time neural rendering that supposedly infuses pixels with photoreal lighting, materials, and insane detail on RTX 50-series cards and beyond.)
For a couple of years now, AI has been progressing. This has been much to the enjoyment or dismay of the people, depending on who you are. I can say that my initial reaction for two whole years was that it sucked and it was bad. But, like some, I decided to actually investigate, see what it’s like, what it’s all about. I’ve decided that this is the best stance to take, because if you take everything you know, and all of your opinions second-hand, from other people, then what do you really know? But, I feel like it’s useful, when it doesn’t get things wrong. And the problem with that, is you have to know when it’s getting things wrong. Such as if you’re using it to generate alt text for an image, you have to read and make sure that what it’s describing is accurate to what’s being shown. The same goes for writing code: If you have no basis of knowledge in whatever language you’re using an LLM to write, you’re going to have that much harder of a time knowing when something’s wrong. On the flip-side, as someone who doesn’t really have many people to talk to anymore, talking to an AI agent for a couple of minutes to an hour about random topics, or things I’m working on can really help get me out of that circular, doomed state of mind that stops me from doing things I’d otherwise be doing with my free time (like writing this blog post!) So, there are ways that AI can exist that I find agreeable, and don’t really have much of a problem with. Enter: What the heck is “slop,” anyway? What’s the basis of this idea of “slop” or sludge.Typically, “slop” is thought of as low-effort, garbage content that people would otherwise never see if AI hadn’t ever come into existence, right? Or, wrong? We all know what an influencer is. The type of people who only see and use social media as an opportunity to game the attention of others while falsely representing themselves and their own lives, either for engagement based income, or ad deals. People who have existed online since the inception of Twitter’s algorithm, wherein they were, originally, not even paid to be annoying! I’d definitely call these people slop-factories, as they make existing on social media actually annoying, and AI’s never even been involved. You see them now on X and Threads posting vague questions that stir engagement, or reposting the same divisive AI generated video once a month because it’s been proven to fool the marginal user into engaging with it (think: something racist, something misogynistic, etc, etc.) Which ties, or doubles-back, into the new idea of “slop.” People generating low to no effort content, for maximum effect. The videos you see on X that look like shit, that the author claims to be amazing with a caption like, “This is the worst AI will ever be.” Done entirely on-purpose, because, you guessed it: It drives engagement. And what does engagement translate into on corporate social media, in 2026? Profit. You saw the same exact thing with NFTs. Random people who supposedly bought into Bored Ape Yacht Club would post on Twitter, “I can’t believe it! My wallet was hacked! All my apes stolen!” Fake. Always has been. But it generated, at the time, massive fucking engagement. Enter Two: Electric Boogaloo: Nvidia DLSS 5When I first saw the rendering Nvidia claims DLSS 5 is proposed to do in games, I didn’t think, “Whoa that’s amazing.” In fact, I had flashbacks. I thought back to a game that I enjoyed, that I wanted to see more content out of, that I was devastated to see abandoned.
I am, of course, talking about … Mass Effect: Andromeda. A game that could have easily gotten the Cyberpunk 2077 treatment, had BioWare not left it for dead in order to chase the live-service carrot with Anthem. Which, sadly, was also abandoned. Looking back, we lost two games that could have been great, and for what? But, upon seeing DLSS 5 morph the face of Grace from Requiem, I immediately thought, “Jesus christ. They’ve automated yassification of female characters.” And I thought back to Mass Effect: Andromeda, the final patch BioWare released that quietly slapped a bunch of makeup onto default Sara Ryder’s face.
This is also slop, but it’s a specific kind of slop. It’s misogyny, it’s tied to a specific gaze, I think something a woman who’s widely hated among incels and the far right (even still, to this day), once spoke about. Of course, that doesn’t cover the entire span of what DLSS 5 was shown to do. I mean, most of it is just erasing the original creative vision of the artists who worked on the game, but I feel like it’s a mixture of things: It’s a hatred of women, it’s a hatred of art, it’s the passive apathy of people who don’t have creative minds.
The kinds of people who post low-effort AI generated videos and go, “This is amazing. Hollywood is fucked.” And that’s not to say that all AI generated video content is even bad. If you put some effort into what you’re describing, you can make cool stuff! Check out Clanker Mag on Instagram for some of the weirdest, scariest, and strangest stuff you’ve probably ever seen, all an output of some sort of AI. But, when it comes to AI generated horror or surreal ideas, the hallucination is the point. Not-so-much with Nvidia’s DLSS 5, that, in most of the circumstances shown, give characters in games unnatural lighting shown across their faces, unnecessary enhanced details, an effect of the uncanny valley that doesn’t belong, and in other cases, it literally erases environmental detail and even NPCs. The kind of “enhancements” that only a billionaire investor would think are good, because they don’t play games and they don’t consume art. So what’s the consensus?The real problem, is that AI is available to everyone. It’s available to your cousin who thinks fart and poop jokes are funny, and it’s available to billionaires who’ve never had to think or introspect even once in their entire lives. (Like Marc Andreessen, who’s been one of the loudest voices pushing AI infrastructure and optimization at all costs.) While some people use it for fun and to make strange things, the company trying to find ways to cut costs and rip off the consumer are finding ways to make things that you consume look worse (with AI) so that they can buy another yacht, plane, and an underground bunker for when the entire world is consumed by fire. Are people right to outright reject AI in every form that it exists? I don’t really know anymore, but it’s also their choice, and I won’t tell people what to do. Just like I’d expect people not to tell me what to do, as someone who works a regular job and has no impact on the world, over-all, even if I try real hard to make a dent, in something, or anything. But I think someone should tell these billionaires and investors what to do, in that, they should move to another planet and stop fucking everything up for everyone else. Sources and Further Reading:
mkultra.monster is independent, in that it is written, developed, and maintained by one person. Written, developed, and maintained, not for scrapers, bots, scammers, algorithms, or grifters: But for people to follow and read, just like the way it used to be, back in the golden age of the internet.
mkultra.monster is independent, in that it is written, developed, and maintained by one person. Written, developed, and maintained, not for scrapers, bots, scammers, algorithms, or grifters: But for people to follow and read, just like the way it used to be, back in the golden age of the internet.
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