Eternal: The Road to a GameFollow me via: A couple of years ago, I made a very simple and very almost nothing space drifting game on my website called “Eternal.” It’s goal was that you’d simply float a 2D pixel through endless space and stars while listening to SomaFM’s Deep Space radio. That was it. That was the whole game. A threejs marvel, am I right? Well, that was until 48 hours ago, and now it’s an entire browser-based, optimized for phones, space sim and trading game, with online multiplayer and … a list of features so huge you could only call it RuneScape, if it had a baby with EVE Online and Elite Dangerous. You can try it right now, here. And I encourage you to do so, because there are things that can only be bug tested with other players! Yes, I accomplished this with the help of Claude, to bring my vision into actual reality. The game is very … pixelated PS1 looking, but I implore you! Zoom in on your character’s face. Here are some of the features that I can remember off the top of my head:
So just go try it out. I’m in there flying around and you can logon with your fediverse handle, your atprotocol handle, or a normal email, and link all three! |

Fediverse comments
Replies from the Fediverse to this page’s
@cmdr_nova@mkultra.monsterpost.Loading replies…