Author: ⸸ commander ░ nova ⸸ :~$
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Completed a dedicated polish and quality-of-life pass on the in-browser game pages.
eternal: improved control stability and responsiveness by moving to cleaner input-state handling, plus safer mobile touch behavior and stuck-input prevention on focus losseternal: updated creator/profile link references to the current GTS profileemojilife: fixed drag/placement edge cases, prevented accidental decoration drops on furniture clicks, and improved drag cleanup for touch/blur scenariosemojilife: completed a full UI polish pass (cohesive palette, cleaner panel/button system, improved mobile consistency)emojilife: added a first-run onboarding overlay plus a reusable in-gameHelpaction to reopen guidance on demandhardcore_flappy: fixed duplicated input triggering by consolidating interaction handling and adding debounce protectionhardcore_flappy: made win/start/game-over overlays reliably interactive so links and controls work as expectedhardcore_flappy: added an in-game help overlay, improved mobile readability, and refined status copyhardcore_flappy: reduced win condition from1000to50for a more realistic challenge target
This pass keeps game mechanics intact while improving usability, consistency, and cross-device interaction quality.
Published: February 14, 2026
mkultra.monster is independent, in that it is written, developed, and maintained by one person. Written, developed, and maintained, not for scrapers, bots, scammers, algorithms, or grifters: But for people to follow and read, just like the way it used to be, back in the golden age of the internet.
